SNIFF after hours

October 15, 2009

Most shops close and thats the end of it; the lights go out, the staff go home, and the premises is left lifeless till the next day. SNIFF is an engaging, interactive installation which pulls in customers even after hours when the shop is closed. An interactive dog is projected on to the window of the shop and is programmed to react to people walking by and interpret their behavior as aggressive or calm and react accordingly. The project was thought up by Karolina Sobecka and developed by Jim George.  I wont go into too much technical information as Sobecka has been very generous as to how the project was created here.

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