Scanimations

April 14, 2009

If you don’t know what a scanimation is then here is a youtube clip by the creator -

If that has got you curious, excited or you are just plain bored then check out a little tutorial i wrote on how to create a scanimation. Please ignore the indexhibit sites style for the moment i have not had the time to style it yet.

Scanimation Tutorial.

webcam processing

November 23, 2008

I am starting to get quite obsessed with procesing at the moment its a very addictive framework. I have been experimenting with the video class library. Processing allows for individual pixel comparison of each capture from a webcam. The code from the video in this post compares the current webcam capture to the previous capture from the webcam. The code scans from left to right top to bottom when it finds the first pixel that is different from the previous capture it draws a circle on the screen at that point. One of the interesting problems solved from this code was converting the linear array of pixels from the webcam capture to the 2d space on the form.

xPos = The modulous or remainder of pixelnumber / width.

yPos = the result of pixelnumber / width ignoring the remainder.

ps. ignore the quality of my very very old webcam its just impressive it still works

Fireworks

November 19, 2008

I ran through the tutorial i posted a while ago on projectile motion, This post is just to show a quick example of how to apply this theory in code. I wrote the code for this animation in processing which is a java frame work for graphic designers. I have touched on processing in previous posts. Animation was created by allowing the code to run and saving every frame as a .jpg.  Here is the final animation :-

I am no moving image expert by a long shot. The animation was compiled in final cut pro. I am very pleased with the out put from my code it look very natural and the particles all fall taking into account gravity. I now am working on a fire work class so i might post that up soon.

Projectile motion

November 10, 2008

Recently i have been working alot with processing which if you have not tried i really guarantee it for image manipulation, real time web cam tracking and general interaction experiments. Part of an applet i recently wanted to produce involved shapes flaying out of the bottom of the screen. These objects must obey gravity and act like real objects when you throw them in the air. These sort of behavior is know as projectile motion. I am no mathematician by any standards but i found this brilliant tutorial on the subject of projectile motion. I worked through from the very beginning and was easily able to produce this effect. Its a very very good tutorial and i went through a lot of complicated mind boggling sites to find it. So if your interested in this subject the try this:

Projectile Tutorial

Don’t rush through it because the beginning parts are vital to understanding the last parts.

image from the Kitty throw game; bored try it!

This is a very poetic project and a very beautiful idea. The author and creator of the program decided it would be nice to have a way to convert the beauty of the retina in an eye in to music. He’s Using Processing as the backbone and creating OSC which are then picked up by SuperCollider.

I have not looked at SuperCollider yet but it does look like an excellent piece of software for producing real-time audio synthesis and algorithmic composition. So watch out in the future for experiments on my blog using this software.

heres the video showing the EyeSequencer:

this project was found on Makezine.com

Makezine found this project on: http://blog.califaudio.com