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Category Archives: electronics

Loving this build by Dennis P Paul, an instrument that uses the profile of everyday objects to trigger loops.

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A beautiful way of getting your music out into the community.

I have almost finished the rebuild of my Quadrocopter so I thought I would post it up here. All I am waiting for now is the motor mounts. I am very pleased with build as it will be a lot more maintainable than the original injected moulded plastic one as the carbon fibre rod is very replaceable. Its a bit of a dark photo but I like how stealthy and menacing it looks. I am very much considering ordering the Ardupilot and accessories for some added Arduino goodness.

Something new for Cornwall!

A hacker space for anyone, based at the Tremough Campus University College Falmouth.

If your interested in joining us here is a link to the site:

CORNWALL HACKERSPACE

Occasionally, I ponder a machine that is capable of reading all the chaotic thoughts inside my head at any given time. Once the thoughts have been collated, this device should then find a tangible yet beautiful media to output these thoughts in a cohesive manner. The closest that technology has come to doing this so far, that I am aware of, is reconstructing the brains vision. At UC Berkeley, scientists have been using an fMRI system to record the blood flow through their brains’ visual cortex as the user watches youtube videos. Using this data scientist have been able to reconstruct the visuals that the user was being fed.

article via gizmodo

There are some obvious concerns when it comes to human rights and violation of privacy but thats not what concerns me the most. Once they have invented this mind reader device what if my thoughts output like this:

Article vis MAKE

Whilst researching into artificial intelligence I came across this article. David Cope is a composer that wrote a computer program he called Experiments in Musical Intelligence. The program was written to analyse past compositions from great composers such as Bach or Beethoven and read the notes like data. Once the data has been read in the program identifies common patterns and styles within the composition and recreates those techniques for new arrangements and compositions. The thing I find most interesting about EMI is the reaction the software received from the audience of music lovers. If a machine can mimic and create works of beauty equal to that of the greats then does this discredit and invalidate the idea of the master piece? It reminds me of the core marxist belief of metaphysical materialism which states:

the mind, or thought, is purely the product of the material composition of the brain.

Quote from site

Recently I have been looking into cybernetics. The website: http://www.v2.nl/ seem to be an invaluable resource so I thought I would post it here so it might help others as well.

 

 

 

Our camera uses 36 fixed-focus 2 megapixel mobile phone camera modules. The camera modules are mounted in a robust, 3D-printed, ball-shaped enclosure that is padded with foam and handles just like a ball. Our camera contains an accelerometer which we use to measure launch acceleration. Integration lets us predict rise time to the highest point, where we trigger the exposure. After catching the ball camera, pictures are downloaded in seconds using USB and automatically shown in our spherical panoramic viewer. This lets users interactively explore a full representation of the captured environment.

 

Amazing idea

 

Life writer By Christa Sommerer and Laurent Mignonneau.

Website

We are artists working since 1991 on the creation of interactive computer installations for which we design metaphoric, emotional, natural, intuitive and multi-modal interfaces. The interactive experiences we create are situated between art, design, entertainment and edutainment. One of our key concepts is to create interactive artworks that constantly change and evolve and adapt to the users’ interaction input [1]. For several of our interactive systems we have therefore applied Artificial Life and Complex Systems principles and used genetic programming to create open-ended systems that can evolve and develop over time through user interaction.

 

 

 

 

 

 

 

 

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